Ian Holloway: ‘If you can’t hear other people, you are isolated from the world’

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This is kind of the big question when writing "a game from scratch", but there are a lot of great libraries to help you get stuff onto the screen - from SDL, to GLFW, to Love2D, to Raylib, etc.

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I wanted to test this claim with SAT problems. Why SAT? Because solving SAT problems require applying very few rules consistently. The principle stays the same even if you have millions of variables or just a couple. So if you know how to reason properly any SAT instances is solvable given enough time. Also, it's easy to generate completely random SAT problems that make it less likely for LLM to solve the problem based on pure pattern recognition. Therefore, I think it is a good problem type to test whether LLMs can generalize basic rules beyond their training data.